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Wednesday, 13 June 2012

Windows 8 Announces Native 3D Support

Windows is enabling support for new content types for consumption and increased flexibility for content creation and communication. Stereo 3D, accessibility, and DSP effects are just three ways Windows 8 will be awesome.

From MSDN: Over the last few years, the Stereo 3D (S3D) market has evolved from hype to finished consumer products. S3D provides a 3D viewing experience by displaying two overlapping copies of a video (captured from different angles), which appear as a single 3D video when viewed with 3D glasses. Our goal is to enable a viable S3D ecosystem for Windows by enabling key gaming and video playback scenarios on a platform that abstracts away the specifics of the 3D technology from the end-user’s PC.

The Windows 8 media platform provides support for standards-compliant media formats for S3D video. H.264 video with frame-packing metadata represented as Supplemental Enhancement Information (SEI) is the typical format being adopted for online delivery, and is therefore the desirable S3D video format in Windows 8. The frame-packing formats that we support natively in the platform include both side-by-side and top-and-bottom arrangements, as in the illustration below.



In Windows 8, S3D support is available on DirectX 10 or higher GPUs with compatible drivers. A S3D-compatible display is needed to see S3D content. We wanted to make sure that Windows would support a wide range of display technologies with a consistent user experience, and make it easy for software and hardware to develop on our platform. As a result, specific S3D display technologies are largely made irrelevant by the graphics drivers, and a consistent set of APIs are available to apps using stereo 3D.

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